From about minute 10:30: “As you level up, it’s almost like you end up being typecast in a really interesting way, where you can take on aspects of the characters you’ve played previously into new roles. So you might start as this anti-authoritarian character in a cop movie and next thing you know we’re doing a sci-fi movie, but you’re still playing, like, that same type of character. In the way that, like, you think about Harrison Ford, who like, oh yeah, Indiana Jones and Han Solo, there’s like an overlap there, and where does that come from, how does that go into who he is as actor.”
“I was gonna say, Schwarzenegger’s a really good touchstone for that too, because like, his big first role was like a bit, but the one people think of is Terminator, where he’s like silent, but then after stuff like Predator he starts doing like the one-liners and shit.”
“Totally, totally, so bit by bit, he ends up adding to what that core kind of, um, what his core personality is, and what people know him for, and like, the way this game plays out is, over the course of, let’s say, five movies, you would end up playing the career out of a person who has grown a bit as an actor or actress, but also, still has that kind of core identity that you can kind of trace back.”
Sorry I can't give a better example of this, but I think it's really interesting to think about how these features of stars are being translated into actual gameplay mechanics like this. It's such a different and interesting application of these ideas around celebrity, and I find the specifics of how this kind of persona development is written into the rules of a game like this to be just so, so fascinating. Also, Friends at the Table is amazing and I highly recommend it, they're making some of my favorite stories at the moment and most of their stuff is totally free, so check them out if you like podcasts!
No comments:
Post a Comment